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Otherwise, this is a very compelling start to this story. A lot of the issue is devoted to James trying to figure out what's happened to make him and Catherine forget the time they spent working together. I continue to love Minck Oosterveer's art. BOOM! has been very, very good at finding quality artists and sticking them on books where they will shine. If you look at their artists, you'll note that most of them could drawn other BOOM! titles, but the books they're on are the books most suited to their particular strengths. In Oosterveer's case, that means that shadowy noir world we have here, mixed with a lot of strong body language. He really develops James in this issue, letting us know what's going on in his head at all times. If BOOM! does one thing, right now, better than any other publisher, it's sticking the right artists on the right books. Although, I would be remiss if I didn't mention Avatar and Dynamite, both of which do a pretty good job at that, too. But, BOOM! is ahead of them in that respect...
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Jack-Jack is sick and Helen is very worried and protective, while Bob is very much of the 'oh, he'll be fine, stop worrying so much' attitude. That is, until a gorilla tries to steal the mall they're in to kill time until the doctor finishes running tests... then, Jack-Jack gets kidnapped by a henchman. Waid and Walker understand that attacking the family's harmony and unity is the best way to construct an Incredibles story, and the baby getting kidnapped is a great way to make them all panic and worry. Ramanda Karmaga's art is perfect. Very good facial expressions and cartooning skills. Perfect for all ages -- and I mean that: all ages.
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Actually, that's something I've wondered for a long time. Let's be honest: how long do you think a person could last as a superhero before it would just be too much for them? How long before they quit or killed themselves or just went insane, broken down by the constant violence and death and destruction? How do you keep going after a multiverse crisis let alone several? Seriously. I really like that Irredeemable is addressing that, showing that, perhaps, after so long having to help people, always being there, maybe some people would not just want to let go and use their powers for themselves but want to punish those needy people who just won't stop with their demands for help. How long before wanting to do good becomes a job, a requirement, something you resent... how long before you hate being a superhero?
That's what Irredeemable looks to be about (plus numerous other things, of course) and, man, I am enjoying the hell out of it. I've compared Krause's art to that of Barry Kitson before and I stand by that. Both have a clean, classical style and compose figures similarly. Krause's work isn't as tight always, but his characters' faces aren't quite as uniform either (you can tell a Kitson face with little effort). He's also improving with each issue.
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The writing didn't grab me at any point. This issue is sort of Wizard of Oz-like story and none of the characters impress me. Kill Audio is a cipher, and the others are just annoying or equally empty. The quick pace isn't kept up long enough in most instances to work with the art as much as it should. Vella's art lends itself to frenetic craziness and too much of this issue is slow and plodding. It seems very much like the first ideas are thrown down on the page -- and not in a good way.
I'm sure there's an audience for this book, I'm just not it.