Thursday, August 28, 2025

The Immortal Thorsday Thoughts 03

The epigraph for The Immortal Thor #3 still comes from The Elder Eddas per the citation, which, for me, is The Poetic Edda, specifically, the “Sayings of the High One,” which Al Ewing sometimes lists as “Odin’s Rune-Song” Fittingly, this section of the Edda is a mixture of elements, including general wisdom/advice, as described by Carolyne Larrington: “Human social wisdom, teasing allusion to runic mysteries, spells, and charms combine in this poem to give a conspectus of different types of wisdom.” Where else would you look for a nice, tidy quote to kick off a story about Thor seeking the wisdom needed to meet Loki’s trial?

While not always the case, I think the translation that Ewing uses for the epigraph is more fitting than the one in my translation. Specifically, Ewing’s quote ends with “But he knows not what to answer, if to the test he is put,” while the Larrington translation ends with “he doesn’t know what he can say in return if people ask him questions.” The latter makes more sense within the context of the poem where a big chunk of the first half or so are stanzas that act as little pearls of advice for living life. In both quotes, it’s about a foolish man thinking himself wise until actually pressed, at which point he reveals his foolishness. Ewing’s quote makes more sense within the context of the comic where it’s not so much a social situation where a foolish speaker is finally made to confront his true self, it’s a larger trial, one where having the wisdom to escape is the difference between life and death.

Beyond the obvious aptness of the epigraph, Ewing selecting a bit of an advice column basically but with dressed up language connects to the purpose of these stories, at their root. They may have involved giants and trolls and life and death, but they were meant, in part, to teach lessons about life, and how to live it. “Sayings of the High One” transitions between stanzas of social advice and magical runes with ease, all meant to be part of the wisdom of Odin. While he’s the king of the Aesir, ruler of Asgard, Odin One-Eye who gave it as sacrifice to gain knowledge beyond knowledge, wisdom beyond wisdom, he’s also the face you give a collection of social instruction because he’s All-Wise and would know things like this just as easily as he knows rune magic. The mundane and the fantastic rubbing up against one another, feeding into one another... the world outside your window, albeit with a muscular man flying with a hammer...

The mixture of ‘high’ and ‘low’ shows up in the issue, like the scene where Thor, having crafted Tormod, the ax-head meant to represent his wisdom, tests the sharpness of the blade by shaving the beard he grew during the All-Sleep. While the wisdom usually represented by a weapon like Tormod is the brutal kind, if it is meant to be a practical sort of wisdom, it needs to solve any problem that requires a sharp point, like a face full of whiskers. Even the solution to Loki’s trial comes at the other end of a walking stick... the riddle solved via a tool to assist in a journey... that takes Thor back to the moment he left the moon. At its core, this issue is about direct, practical knowledge – lateral thinking.

The solution to Loki’s trial isn’t particularly clever or hard to figure out. When Thor crafts the walking stick with the rune at its head, it almost seems foolish that the entire thing rested upon an answer so basic. But, that’s how these stories go. Big life and death stakes resolved with a ‘clever’ twist that any of us could have thought of. Because these gods are just like us. They may learn these lessons in fantastical realms like Skornheim, Skartheim, Utgard, or the unnamed world of this issue but the lessons are, at their core, the same.

This wasn’t the first (or second...) time that Thor had found himself in a far off realm, put to the trial to prove himself. Beyond it being a common trope in myths and stories for the hero to venture into the wilderness to prove himself against nature or another or simply himself, it’s an idea that’s popped up from time to time in Thor comics. The one that immediately sprang to mind was Thor #338 where Thor and Beta Ray Bill are sent to Skartheim to battle to the death to determine who is worthy of Mjolnir. A more fitting comparison for The Immortal Thor #3, though, is Journey into Mystery #116 by Stan Lee, Jack Kirby, and Vince Colletta. “The Trial of the Gods!” has Odin sending Thor and Loki to Skornheim, a place where gods can die, in a race through a treacherous wilderness where the winner will be proven to be honest and right before the All-Father. It’s a patently stupid way to determine which of the two is being honest, particularly at this point in Thor history where, obviously, Loki was lying. He was always lying! But, that was the odd frustrating experience of Odin during this time, meant to mimic the unfair ‘fairness’ of a typical dad who never seemed to notice that one sibling always started it.

Where the Thor/Beta Ray Bill trial was one of straight combat, the Thor/Loki one is a race through a deadly obstacle course where Loki smuggles in Norn Stones to cheat his way along. Despite that, Thor always keeps up through his strength, agility, and smarts. The practical lateral thinking is on display best when both encounter these hard, spiky crystalline trees. Loki uses the Norn Stones to make himself intangible and walk through the forest unscathed. Thor, with no way to safely sneak through, puts his helmet on his hand, wraps his cape tightly around it and up his arm, and runs, smashing his way through, using the helmet fastened tight to his arm. It may not be exceedingly clever, but it’s the closest we get to solving a riddle in that particular trial.

There’s a bit of mirroring between the two stories in Thor’s lashing out in anger. In The Immortal Thor #3, it happens at the beginning; in Journey into Mystery #116, it happens at the end as Thor bursts through a host of carnivorous plants. In both cases, it’s frustration over the actions of Loki and their trickster ways that could leave Thor dead on some far away world. (Fittingly, that early story also has a subplot about Skurge and Enchantress causing mischief on Earth... though, we haven’t gotten there quite yet.)

In a broad sense, this sort of story recurs throughout The Immortal Thor, playing off the idea of the Ten Realms, and far away lands, and these self-contained story boxes. Like panels on pages in issues... Or stanzas in poems in Eddas.

Next week, The Immortal Thor #4 and a brief history of the Thor Corps (Thor #438-441, Thor Corps #1-4, and maybe even a word or two on Thors #1-4).